#include <iostream.h>	
#include <conio.h>

main()
{
int input, x, y;

int playgame();
int loadgame();
int playmultiplayer();

  cout<<"1. Play game\n";
  cout<<"2. Load game\n";
  cout<<"3. Play multiplayer\n";
  cout<<"4. Exit\n";
  cin>>input;

  switch (input)	
  {	   
   case 1: playgame();
	   break;	 
   case 2:
	  loadgame();
        break;	
   case 3:	      //Note use of : not ;	 
	playmultiplayer();
	  break;	
   case 4:
	return 0;
  default:
	cout<<"Error, bad input, quitting\n";
  }

  // Wait for user input to continue and inform user that an action is required
  cout<<"\n\n\nPress any key to continue";
  getch();

}


int playgame()
{
	cout<<"playgame works\n";
}

int loadgame()
{
	cout<<"loadgame works\n";
}

int playmultiplayer()
{
	cout<<"playmultiplayer works\n";
}
