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The conventional wisdom is that towercaps come from a) a native underground water source + b) muddied underground tiles. Looking at your map it looks like it may be more complicated than that. Maybe something like 'any eligible ground, be it natural underground soil or a muddied tile'. The spots where you have nothing growing aren't necessarily ungrowable, tower caps can grow in pretty spotty sometimes, and maybe they just haven't started in those spots yet.
At any rate, flood and empty those chambers and you will definitely see more.
Oh wow, I didn't know they could spawn that tiny. I think you'll be fine, godspeed (you filthy commie).
It is... it is... I can't say it :I
Do you have an underground river or pool somewhere I missed? Tower caps only grow underground if you have discovered a native underground water source already.
Someday, when I have an hour in which I want to think about Dwarf Fortress but not actually play it, I will attempt to really understand this fortress. I especially like how you hollowed around the magma pipe, that's some truly epic dwarven engineering.
Yeah, nasties in the sewers suck. Like Aristoi said, I always use fortifications absolutely everywhere fluid channels expose the core of my fortress. Magma and fire men can still get through though.
I like the wagon landing monument idea. The Pilgrims landed on Plymouth Rock. The Claspstrokes of Gilding would probably just land on the Pudding of Cloisters or something though.
"Palacemountain". Relatively sensible, actually.
What do merciless killer robots farm?
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::shrug:: I guess I didn't need this space after all!