The grates block the items from being washed away. In that movie I hadn't finished building all of my grates when the traders showed up, but the whole channel system is covered now.
I was going to see if that improves how many trees I can get out of that area. I'm running out of trees and going through what I have left at an impressive rate.
It is incredibly hard to designate. I wish there was an easier way, but that provides 100% coverage with a minimal amount of dwarven effort. I've been looking for gems and gold, so.
I only used that technique there because there's not going to be anything else (most likely) at such a low level. Everything else has been fitting fairly comfortably in the space I still have left.
[Message edited on 2008/10/13 at 06:56 by habnabit]
Submitted: 2009-05-01 (View map)
@Markavian
You ain't seen nothin' yet.
Submitted: 2008-10-27 (View map)
What does that mean? I took some existing 10x10 tilesets and modified them myself. I didn't like any of the square tilesets I found.
Submitted: 2008-10-18 (View movie)
The grates block the items from being washed away. In that movie I hadn't finished building all of my grates when the traders showed up, but the whole channel system is covered now.
Submitted: 2008-10-16 (View map)
I was going to see if that improves how many trees I can get out of that area. I'm running out of trees and going through what I have left at an impressive rate.
Submitted: 2008-10-13 (View map)
It is incredibly hard to designate. I wish there was an easier way, but that provides 100% coverage with a minimal amount of dwarven effort. I've been looking for gems and gold, so.
I only used that technique there because there's not going to be anything else (most likely) at such a low level. Everything else has been fitting fairly comfortably in the space I still have left.
[Message edited on 2008/10/13 at 06:56 by habnabit]
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