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Loom near cave spiders makes complete sense, it worries me that I'd never considered internal silk harvesting before now.
*adds to to-do list*
I'd never considered external gatehouses such as these, but it's a really good idea. Almost seems like something reminiscent of a tower-defense game.
Did you consider putting chained animals outside as well? I saw you had a pair of dogs by the entrance, just past the trade depot, but it occurs to me like that might be a bit to late to detect an ambush there.
I really like the design for the mist-room and living quarters, novel and aesthetically pleasing.
Actually, being that the living quarters are buffered by storage areas, no one has complained at all... even those right beside the main stairwells.
I'm going to upload a new copy tonight or tomorrow for year 219 or 220 since there have been some major additions.
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::shrug:: I guess I didn't need this space after all!