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Chuck is your expedition leader. Dwarves who are upset can go and talk to the leader of the fort (Mayor or EL) to feel better. It has been in the game for a quite a while.
Sorry, it doesn't have to do with them being friends. It is only because he is the one in charge.
You can probably import Star Rubies. I do on my fort. I have about 30 of them stockpiled. Don't know what to do with them or the other 800 imported cut gems I have stockpiled.
Water that moves through a pump becomes fresh water, however any water that touches a natural surface(Natural Floors or walls) will become salt water again.
If you want to bring water up several stories the best way would be with a pump tower.
As seen here:
You can use wooden corkscrews to pump magma. Even with temperature on. They don't ignite. It is a known bug but then you don't need iron.
If you don't believe me ask in the forums or try it out yourself on a smaller scale.
Use Tweak or Dwarf Companion to put something under the towers and where the docks will be. Just so they aren't hanging there.
I read your previous attemps and I think you made two crucial mistakes.
Dwarves don't care about the size of a room but they do care about its value. More valuable rooms make them happier. So a small room that is smoothed will make them happier then a large unsmoothed room. To meet the nobles demands make a small room and either smooth it or if you want to add lots of points, engrave it.
Secondly, don't make a stone stockpile unless you have a specific reason for wanting stone in that spot. Having loose stone lying all over the place doesn't effect anything except for making a few types of stockpiles. If you don;t like looking at the stone then build a masons or craftdwarfs workshop and tell them to keep making rock items. Catapults work well too.
For more information try the wiki
Pumps draw water from the level below them. In your map it shows the space which the water would normally be taken from has a wall in it. So no water is taken up. Hence no water is used.
Now we need to figure out what he is planning on doing with the "secret project".
My guess is he is planning on pouring water over a corner of the magma, channeling down and repeating until he is past the aquifer. He is planning on having some metalworking so he's going to need metal. And by only doing a corner of it it won't shut down the glass furnaces.
The reason the wagons can't access the trade depot is the fact that there is no 3 space wide area for them to travel into the depot. The depot access screen has the access spread from the depot. If a wagon cant get out of the depot then you will see no access everywhere.
Try removing the doors then wagons will be able to access the depot. Or just remove a few walls.
You need ti have at least 1 table per chair or else your dwarves will complain about a lack of tables.
The hammerer's hammer is only ordinary quality, the decoration are of exceptional quality.
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::shrug:: I guess I didn't need this space after all!