DF Map Archive

User info for Sukasa




Maps and Movies

Movies uploaded: 1

Recent entries:

Browse more movies...

Favourites: 2

Favourite maps

Comments: 13

Submitted: 2009-03-26 (View map)

Nice idea with the waterfall, that looks like it'd be very effective at keeping the dwarves happy.

Do you get much spillage from it?

Submitted: 2009-02-07 (View map)

In your video you have eight side-by-side gear assemblies that apparently don't connect to each other - how'd you manage that? I wasn't aware that was possible o_O

Submitted: 2008-10-17 (View map)

Most of the power used goes into either power transmission, drainage (On the left side of the fort, there's a pump stack that clears multiple water systems, and the farms also have a pumping system), while there's also the issue of the water supply system - it's pretty messy, since it was built around the fort, and thus traverses Z-levels like nobody's business.

Plus there's the fact that I'm expanding a lot and that when I turn some section of pumps on (e.g. one of the waterfalls), I really don't want the drainage pumps to stop if I can avoid it. Another big consumer was supposed to be a control unit for the obsidian factory (that mass of gear assemblies), but I ran out of wood and had to take a bunch of it back in order to fufill ballista arrow mandates x_x

Submitted: 2008-10-10 (View map)

That was actually really fun to make, too. How I did that was take an overhead image of the ground Z level, pasted it into paint, and shrunk it to about 100x100 pixels. After that, I opened up another 21x21 pixel image in another paint window, and drew in the individual tiles, then remade the image in DF using various collected materials.

Submitted: 2008-09-13 (View map)

To the best of my knowledge, about 60 more dwarves, and a lot more roadage. eh, I'm more worried about getting the Duke at this point, because then i'll -know- what I need to get the king.

Submitted: 2008-08-24 (View movie)

Wow, that dorf was hardcode, running through the flames like that?

* Sukasa fights the urge to break into song

Submitted: 2008-06-16 (View map)

the HMS DwarfHammer is incredible! I'm very impressed with the design, it looks like a real ship!

Submitted: 2008-03-22 (View map)

Already have. In fact, the entire fortress is now protected by either walls, a moat, or fortified defenses, save a couple of areas that I'm still building in.

Submitted: 2008-02-21 (View map)

Hahaha, awesome.

You think he gets bored in there?

Submitted: 2008-02-19 (View map)

Think you could message me on the bay12games forum? I've got a place I'd like to know if you could send it, but I don't want to give out the URL for it publically, it's a private uploader.

Submitted: 2008-02-12 (View map)

Functioning, perhaps? I'd be interested in seeing how you make things work, my forts can never get big before they fail in some spectaculr way or another (usually a result of mishaps in the machinery rooms). PRobably the best was when I flooded an entire underground base in only a few seconds XD

Only one question- where'd you source the water for the moat? I notice that you have a lot of water in all the lakes and the moat, but I can't see any particular source for said moat >_>

Browse more map comments...

Browse more movie comments...