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Yeah, it freezes. I picked a cold biome, which led to a half-year of ice.
Status update: School work has cut down on my time recently, however, you will be happy to know that those four bodies seen in year 14 caused a massive tantrum spiral. They had a lot of friends apparently. I'd say about 100 out of 214 dwarves have died as of now, and it's still well underway. The children seemed to resist tantruming until most of the adult population was dead, leaving me now with a handful of survivors and 30 very, very angry kids.
Unfortunately this map has no carp, or any fish at all really. However, the ice melt occasionally glitches and creates a few unmoving aquatic gophers. They don't downed for some strange reason (until they become encased in ice that is). One group of gophers survived long enough to give birth in my major river, something that I had yet to witness.
Trap wise, I'm going to do something evil with my trade depot. The lack of lava greatly reduces my options, but something involving caged animals and/or water seems best.
Once the tower is done boredom will likely drive me to engineer something for the nobility.
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::shrug:: I guess I didn't need this space after all!