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User info for FunkyWaltDogg




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Favourites: 6

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Comments: 14

Submitted: 2010-05-05 (View map)

That sucks about the black voids. It looks like other players have experienced variations on this bug (see #1008, #1265, and #1671 on the bug tracker); posting a copy of your save (you can upload it to DFFD) could be helpful. This seems to be caused by water in a tile containing a ramp freezing, in case you want to start over and try again.

[Message edited on 2010/05/05 at 03:35 by FunkyWaltDogg]

Submitted: 2010-05-04 (View map)

I didn't expect more updates so soon! I am in tears here. "Oh God", indeed.

Submitted: 2010-05-04 (View map)

This is a hilariously dwarven execution of that ancient human dream, life at the bottom of the sea. Half your minions died horribly and the other half have an even worse fate awaiting them, slowly starving to death as they idly wait, confined in a space so small they have to deconstruct their only workshop if they want to build a different one, but by Armok they're alive! Well done.

I suggest you create a Point of Interest in your "living area" and set it as default for your map, to make it easier to find and to help your accomplishment receive the recognition it so richly deserves.

Submitted: 2010-05-03 (View map)

Thanks! Since these shots were taken, I've constructed a "dwarfduct" in close to the same position on the fortress levels so that I can go mining on the west side, and hopefully find a decent supply of an ore of something other than silver.

Submitted: 2009-05-01 (View map)

The "Magma" PoI in 110 is a really cool view.

Submitted: 2009-05-01 (View map)

I saw you have a couple of imps lurking in the bottom of your pipe. That's quite the bold move, using it for your entrance with live imps!

Submitted: 2009-04-30 (View map)

I didn't see the point in digging out a lot of area underground to pack stockpiles and workshops into since I'm ultimately going to be constructing buildings on the surface to house all that stuff. So for now, everything pretty much just gets plopped down wherever I've got a space.

Submitted: 2009-04-26 (View map)

What a cool idea! I guess progress is going to be pretty slow though...

Submitted: 2009-04-25 (View movie)

Nice work!

Submitted: 2009-04-25 (View map)

Thanks! I am finally starting to make some real progress on the core projects.

Submitted: 2009-04-23 (View movie)

I wonder how Mebzuth came away with a mangled foot after having a glob of magma dumped on his head from above?

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