Browse more maps...
Hey, Tharis, finally got that screenshot you asked for, thanks to mifki's 3dviewer
Here's an image of what the person leaving the fort via ocean-pult sees and a link to fort to scroll around in, until mifki takes it down.
Here's another screenshot of the tavern area
And thanks, Salmeuk. ^^;;
Confusion comes easy with forgetting, but I still see new things in DF everytime I spend a day on it.
[Message edited on 2017/09/16 at 11:14 by Fleeting Frames]
I like the kimberlite pyramid. I recommend later replacing the walls with cobaltite.
Looking at the world's biggest rain collector, it is easy to be overwhelmed indeed.
So for now, I'll ask: Where did you store the lakes while smoothing their beds?
Yeah. Completed in summer (slow architects), it yields somewhere around 1k exp per day per dwarf (being very consistent). It takes longer to max out all five (Agility, Endurance, Toughness, Spatial Sense, Kinesthetic Sense), though. Many dwarfves have 4400-4900 caps.
Additional time is incurred to get all the military to station inside 1 room (sleep/eat/pray/etc.). There's also some fiddling with minecarts when they won't move to pick few of them up; this is generally solved by mass-forbidding them, letting them give a job cancellation, then reclaiming.
This implementation is decent for stat training citizens of preexisting fortress. It's technically child, sleeping citizen and pet-safe, but multiple people in one box gives only ~15% exp and 0,5% in armor user/something else iirc. In a new fortress, might want to make it the only way in instead though.
*gestures at the bridges in grotto*
I must say, I absolutely love the aesthetics of mid-air catwalks, even if their efficiency is worse the grander they are (especially if I make them most catwalky and 1-tile wide - though with staircases, can be several z tall path). Whenever I get a proper excuse, I build one :v
Browse more map comments...
Browse more movie comments...
::shrug:: I guess I didn't need this space after all!