Liontower has been given one hundred and twelve souls.
And still, it demands more.
Deduk Inethmafol writes in his journal:
"I don't like statues. But I figured I should put something on top of that welcoming slope to make it pretty. I had a mason quickly make some rough alunite thing. It looks barely human but I don't care. It's not like any of the idiots will go and look at that from up close. The only visitors we get are sent elsewhere and the appearance of that status is, to put it bluntly, the least of their worries.
This marks the second statue I've been placing in this fort. The first is on top of the access shaft leading to Liontower, placed there for pretty much the same reasons.
Some worker down in the shops told me the slope on top of Cage Alley made it look like 'an airplane'. Whatever the bloody Armok that is. I'd normally send dwarves making those sorts of comments straight to the hammerer, but since we don't have one... much less any chains or jails for that matter... I let him be on his way.
...On second thought, he's right. It does look like an airplane." - Shurikane
There are 9 comments for this map series, last post 2009-02-05
Liontower
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-12/shurikane-Salvesaves-region1-208-22412.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Dakira - 2008-11-24 to 206 Mid Autumn
wow... that is a tall, tall drop tower. At first I didn't notice the missing 30 floors, Thanks for saving us on that monotony.
Also what are those things at the top of "Cage Alley"?
Submitted by: Markavian - 2008-11-26 to 206 Mid Autumn
Thirty layers of missing tower... you get to the top and it suddenly feels very very tall :) now where I have I read about that before...
Submitted by: Doppel - 2008-11-26 to 206 Mid Autumn
Yep.
Awesome fortress.
(what the? "!!!!limestone", are you serious?)
Submitted by: Doppel - 2008-11-26 to 206 Mid Autumn
Sorry for the double posting, but i was wondering something.
Can you traumatize your citizens, say a kid, by placing them beneath the sacrificial drop? Shaping their mental (well)being as it were?
Submitted by: Shurikane - 2008-11-29 to 206 Mid Autumn
Dakira: You're referring to the white things at each end? They're 1x2 drawbridges, which all raise towards the inside of the corridor.
This way, while the dorfs collect and replace cages from one, they are safe while the invaders go into another, freshly opened corridor.
[Message edited on 2008/11/29 at 01:14 by Shurikane]
Submitted by: Jack - 2008-12-20 to 208 Early Autumn
What tileset is that? I can't seem to find it anywhere...
Submitted by: ToonyMan - 2009-01-02 to 213 Mid Summer
Liontower is hungry!!
Submitted by: Markavian` - 2009-02-05 to 218 Mid Summer
For ref, there's an [img] bbcode tag that you can use if you want to display images in a post. Read up from the BBCode page.
Submitted by: Markavian` - 2009-02-05 to 218 Mid Summer
e.g.:
The Ball