( 1069 Early Spring → 1080 )
After rigorous testing, I discovered that numerous narrow corridors with traps along them just don't work very well for encouraging a GCS to kill captive goblins. Now I've opted for this more open, arena-style design that allows Evalaco to roam free and kill at a whim.
Cleanup is going to be a bitch though. - Jamini
There are 4 comments for this map series, last post 2008-09-29
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file: 2008-12/jamini-The Last Fortress-region3-1069-11.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.