Wealthscastle - 215 Early Autumn by timmeh

Map Description:

Coffins inserted on the first level of the "Burial Hive", bowyer's workshop built, mason working on new chairs/tables for the great hall, and the caravan is arriving.

Journal Entry

Point of Interest: The Entrance

- timmeh

There are 7 comments for this map series, last post 2008-12-18

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Comments

Submitted by: Maisoul - 2008-12-08 to 215 Early Spring

Afraid of goblins, the local wildlife, or what? Unprovoked dragon attacks? Mass cave-ins? Starvation?

Hm. you have a good point. This game rivals NetHack for the number of causes of death you can carve on headstones.

Submitted by: timmeh - 2008-12-08 to 215 Early Spring

To be honest, in-fighting. I've lost two previous forts to tantrums and general dwarf-on-dwarf violence. Although given the size of the first immigrant wave, starvation may rear its ugly head soon.....

[Message edited on 2008/12/08 at 07:39 by timmeh]

Submitted by: Maisoul - 2008-12-09 to 215 Early Spring

Have you considered making a decent-sized (6 by 6?) dining room in rock? Regardless of the quality of tables and chairs, wallpapering the room with engravings tends to send it close to legendary, which helps avoid terminal cases of depression a little.

Submitted by: timmeh - 2008-12-09 to 215 Mid Summer

For some reason, I'm getting the "Ate in a Legendary Dining Room" thought already. I'm thinking it's the shear size.

Submitted by: Maisoul - 2008-12-10 to 215 Mid Summer

Could be, yeah.
All in all, they're a bit easy to get 'legendary', but it helps stave off rioting and general mayhem.

Submitted by: Markavian - 2008-12-10 to 215 Late Autumn

timmeh, would an embedded map be useful for your journal - so you can put maps and points of interest directly onto your site?

...

Might be useful elsewhere.

Submitted by: timmeh - 2008-12-18 to 215 Late Autumn

It would, although this fortress has gone down the tubes. I would love to have an imbedded map for future journals, how would I do that?

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