Long time no post.
What can i say, i hate colored stones, so i finally got fed up enough with worldgen that i made a personalized mod that has only granite as the stone layer, and only sand as the soil layer, with veins limestone (for flux) and obsidian (for sharp stone) with CRAZY mapgen parameters. As the cherry on the top, i edited all underground chasm/water/magma creatures to "drown" in their respective environments, thus preventing them from spawning. Only Troglodites and Cave Crocodiles were permitted to live (both can reproduce before they die, unlike most others) for my plans of having an inhabitted cave system, sewer, and leather factory.
Best of all:
6 CC's to start with, and none of them fell in the river ending chasm! HUZZAH!
That's an olm, you dummy. - Mechanoid
There are 1 comments for this map series, last post 2008-12-05
Machine Spirit
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-12/mechanoid-Machinespirit-1001.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Fox-Of-Doom - 2008-12-05 to 1001 Early Spring
Nice. Multicolored stones is one of the things I hate in my fortress, so glad to see you've taken the ambition to shake things up. Also, glad to see your plan worked out so well.