Now in traditional ASCII... as, on reflection, it does look better after all.
At least when I remember to reset all the options relating to it, and not just set graphics to 'NO'.
The main keep is taking shape, and is almost entirely roofed over. I need to decide whether I'm going to put all dwellings in there, or just 'noble' dwellings, and build the commoners' bedrooms elsewhere, later.
I know I'm definitely going to have to expand out from just the keep and build a 'village', just to have somewhere to put the workshops.
Here's where the magic takes place!
Or, at least, the fusing of sand into molten glass, and the forming of said molten glass into blocks and doors.
The glassmakers are getting insanely fast at chewing through my work orders for sand collection and glassmaking. None of them have hit legendary status yet, but they're getting pretty close, with one at Great, and two others at Talented.
I still don't usually have enough blocks to build much at any one time, though. - Maisoul
There are 2 comments for this map series, last post 2008-12-04
( 154 Early Spring to onwards )
Now entirely finished... on the ground floor, at least.
Structure-wise. If goblins start turning up, I'll put beds in the northern towers for marksdwarves, and station them near the fortifications.
Oh, and raise the drawbridge, of course. - Maisoul
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