Dear lord, we're out of booze! None of the stupid dwarves worked on anything salable yet, so we had hardly anything to trade. We gave up our recently acquired macaque leather and our nicer beds and bins to acquire a rope that could be used in a well. Unfortunately, that very same rope was later stolen by some unscrupulous somebody who was never detected. Better prepare for some raiding parties...
In spite of our lact of productivity, or perhaps because of it, we attracted some new migrants. One of them is a stonecrafter, who will be set to work as soon as possible, so we can start getting some good trade items.
Given that we are right next to a brook, we've built a fishery. Our immigrant fishery worker/fisherdwarf will provide us with much of our food, as our first crop of plump helmets will have to go to the brewery. - Yegg
There are 3 comments for this map series, last post 2008-10-15
Lunggates
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Don't have Flash?
You can download the compressed map file:
2008-10/yegg-Lunggates-region1-146-30240.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2008-10-15 to 148 Early Spring
Who was the death trap built for?
Submitted by: Yegg - 2008-10-15 to 148 Early Spring
Once the deathtrap is complete (I still need to knock out the top floor and build the bridges), I will open up the gates up top and use it to take out sieges.
Submitted by: Markavian - 2008-10-15 to 148 Late Spring
Add some points of interest please :)