Ulolgeshud - 1054 Early Spring by Jamini

Point of Interest: Upgraded Gatehouse

In response to the increased kobold activity in the area, i've beefed up the gatehouses slightly, widening them and adding in a few war dogs. The dogs have a nice added benefit of scaring away most of the wildlife that can prematurely cause traps to trigger. Which is a plus since although it prevents us from getting some meat, it also doesn't cause us to have a seriously weakened defense in the event of a goblin ambush. - Jamini

There are 4 comments for this map series, last post 2008-09-29

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Submitted by: Salmeuk - 2008-09-21 to 1053 Early Spring

I like the Elf trap. . .

Seems fitting that they would die, speared through with wooden spikes.

Submitted by: Jamini - 2008-09-23 to 1055 Early Spring

Sadly enough, I don't get anything BUT elves for trading. I think it has to do with not having a liaison. It's a little annoying, since there IS a human civ on my civ's screen, and I have not once gotten to meet or trade with them.

It's either that or it may have to do with me never having successfully traded in this game once.

Submitted by: Axe27 - 2008-09-28 to 1056 Early Spring

Well, considering you only have 7 dudes.....Who would bury the last man when he died?

Submitted by: Jamini - 2008-09-29 to 1059 Early Spring

His... or her... children.

I've got a good number of them already, and I'm more than halfway to having the number of able-bodied adults growing.

This is a generational fortress in the truest sense of the word. Reallly it is.

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