Woundspeak: The city of glass and basalt.
The city was not lost and things have officially settled down now. For a time there were only three active citizens making coffins and taking care of the injured. After a season or two some brave immigrants decided to make land fall on this island aiding in the recovery process. Things are cleaned up, buildings restored, and the infernal contraption (fountain) is finally finished. I swear that thing is cursed.
But now I know why this city is called Woundspeak, there are so many to speak of.
Current Population: 27
I swear this is thing is a curse on the city.
When I tried to first built it, it mysteriously didn't work.
When I tried to change it, it caused the worst (and only) riots the city has known.
When I tired to reactivate it manually, a pump operator was pulled into the system and killed.
When I was adding onto it, water made it's way up four inactive pumps.
So far it only works in threes. The pressure plates control the water flow. As the water reaches six on the top level of the cistern, gates open and water pressure creates a fountain. After three times of this the pressure plates just refuse to function and the entire system shut down. It was refitted with new plates only to have the same thing happen.
To counter act this, a modification was made to the fountain allowing it to work continuously. After removing some pumps, adding dividers, placing wind mills, and a channel going over a noble's home; The fountain now works and I hope to never mess with it again. - Dakira
There are 16 comments for this map series, last post 2009-01-30
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