Kolegul - 1066 by Mzbundifund

Map Description:

A 50-dwarf paradise just before the (successful) assault on the pits. Mostly submitted to display a couple neat monuments and the results of several experiments.

Point of Interest: Interior Defenses

Chained war dogs find and kill kobold thieves who sneak past the traps. The weapon traps each have two bronze serrated discs in them, manufactured to train up the weaponsmith. They kill goblins like nothing else, but generate a tone of hauling tasks. The cage traps were added to try to cut down on the hauling tasks. The crushing drawbridges were added after I got three seiges in less than a year. I had proved the fortress's ability to repel seiges, and was tired of hauling all those blasted (narrow cheetah leather glove)s. - Mzbundifund

There are 4 comments for this map series, last post 2007-08-24

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Comments

Submitted by: Wang Commander - 2007-07-19 to 1066

Holy hell, that tree monument may be the neatest thing I've seen in DF.

Submitted by: Markavian - 2007-07-19 to 1066

That's stunning... putting the quality and design of your fortress ahead of lesser needs? in order to create a super fortress. Anyhow, I likes!

Submitted by: puke is not logged in - 2007-07-27 to 1066

this is just stunning. it lacks some of the "oh-my-god-thats-huge" factor of other forts, but makes up for it by being the most elegant and beautifle fort ive ever layed eyes on.

Submitted by: Mzbundifund - 2007-08-24 to 1066

Thanks all!

My computer's not the fastest, so I tend towards smaller forts with fewer dwarves. But I do like to make them pretty.

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