A 50-dwarf paradise just before the (successful) assault on the pits. Mostly submitted to display a couple neat monuments and the results of several experiments.
This large stockpile accepts goblin equipment, so it's in easy reach of the smelters. The stockpile can be flooded with magma for no reason. I hoped that the magma would destroy all the narrow leather loincloths and useless items like that, but it looks like items on the ground are immune to magma. I'm not sure why the map conversion process glitched the magma vent like that. - Mzbundifund
There are 4 comments for this map series, last post 2007-08-24
Kolegul
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
Kolegul.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Wang Commander - 2007-07-19 to 1066
Holy hell, that tree monument may be the neatest thing I've seen in DF.
Submitted by: Markavian - 2007-07-19 to 1066
That's stunning... putting the quality and design of your fortress ahead of lesser needs? in order to create a super fortress. Anyhow, I likes!
Submitted by: puke is not logged in - 2007-07-27 to 1066
this is just stunning. it lacks some of the "oh-my-god-thats-huge" factor of other forts, but makes up for it by being the most elegant and beautifle fort ive ever layed eyes on.
Submitted by: Mzbundifund - 2007-08-24 to 1066
Thanks all!
My computer's not the fastest, so I tend towards smaller forts with fewer dwarves. But I do like to make them pretty.