Salveday - 1054 by Wang Commander

Map Description:

Mining has been initiated in full. Have legendary armorsmith (copper buckler artifact) and weaponsmith (iron battle axe artifact) and enough steel to build a magma smelter. First task will be to make more steel for a forge, as I used my second bar on an exceptional battle axe.

Point of Interest: The Fort

This is my living and farming area. Not sure how it will work out with a new push to mine the magma, some hacking of magma channels to work with forges, or careful stockpile management, could be options here. - Wang Commander

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps-archived/local_map-203-1054-9058.fdf-map Mining has been initiated in full. Have legendary armorsmith (copper buckler artifact) and weaponsmith (iron battle axe artifact) and enough steel to build a magma smelter. First task will be to make more steel for a forge, as I used my second bar on an exceptional battle axe. 0 2176 3813 2.25 top This is my living and farming area. Not sure how it will work out with a new push to mine the magma, some hacking of magma channels to work with forges, or careful stockpile management, could be options here. Wang Commander

Comments

Submitted by: Wang Commander - 2007-07-16 to 1054

I feel like I'm in the shadow of Copperblazes, considering it's a glacier map, so I'm going with a low pop limit and a small, rough fort with a frontal focus. Intend to put legendary weaponsmith to work on endless spears, will probably trap entrances heavily or do a moat. The bridge back past the river is a drawbridge, so that's safe.

Submitted by: ScatmanJohn - 2007-07-16 to 1053

That's a pretty nifty design. Good work.

Submitted by: BridgeBurner - 2007-07-16 to 1053

I like it, too. Though my wrist aches just looking at it.

Submitted by: Markavian - 2007-07-16 to 1054

Yay for castles, looks really cool. Can't wait to start building maps like this in proper 3D. Also very cool with the glacier.

Submitted by: BridgeBurner - 2007-07-16 to 1054

This would take a ton of work, but have you thought about protecting the castle itself with some blocking channels, then making a channel (maybe multiple) for lava flow into the frontal glacier areas. Also, maybe you can hook each of those bridges up to a switch so they all flipped up.

Submitted by: Wang Commander - 2007-07-16 to 1055

Added a moat with drawbridge. Not sure on channelling magma to the front yet, with the trade depot like it is, and the fact that I might wind up with a lake, but I'm contemplating nuking the chasm. Made a lever to flip up the bridge that leads behind the river. Will probably do the same with the chasm.

A little barracks, dining room, and plump helmet stash back there by the magma, along with a well, seem to keep the vast amounts of hauling somewhat in check.

Viewer Controls

g

SHIFT + Key doubles keyboard scroll rate.

Problems?

Do you only see a blank space?

Don't have Flash?
You can download the compressed map file: local_map-203-1054-9058.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

Login: