After learning the massive tree farm in Ringcloister was built in vain (there's apparently a hard limit of 200 growing tower-caps), I abandoned the fort permanently. So I tossed the massive farm idea aside and started something else. I kept a few ideas, like the outdoor wall and automatic irrigation system. And yes, I'm still a no-good cheater. :P
I present to you: Doorholes.
The image from the first year is cut short since I hadn't yet discovered the cave river, so I discarded it. I neglected to save during the next two years, so those are lost. However, I did record the beginning and end of the fourth year.
Originally, I set up a dirt road that swerved around several trees, leading to the lower bridge. At the time, there were several ponds and an outdoor river. - Anxiety
There are 2 comments for this map series, last post 2007-07-15
Doorholes
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
Doorholes, 1054, early.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Anxiety - 2007-07-15 to 1054
D'oh! By not discovering the cave river I meant not discovering the chasm.
Submitted by: SooperNoob - 2007-07-15 to 1054
Whoa, is that rewall you used to get the outside walls? The end result looks nice. You can change ponds into rivers (O_o)? The numerous errors could be the "terraforming", yes, but reclaiming might solve it as you suggested. It's absolutely amazing though, even if you can't see past the chasm...