Squashshoot - 1063 Early Spring by Dorten

Map Description:

Much smoothing have been done!

Found the Magma Pool. Just a pool... Anyone knows wether you can refill it or not?
I wanted to build Uber-Temple-Of-Fire, but it seems, that it'll be just Uber-Temple-Of-Water instead.

Lost a mechanic to fire imps, but catched them all but one.

Another loss is the universal craftsdwarf, who got posessed and demanded raw glass. She doesn't even have any contacts except "passing acquaintance" ones, so I let her go insane (I have no sand anyway), thankfully she didn't went berserk.

Point of Interest: Magma works

( 1063 Early Spring → onwards )

Here (will) be my smelters and smithies - Dorten

There are 11 comments for this map series, last post 2008-06-07

Add a Comment

Comments

Submitted by: Fox-Of-Doom - 2008-04-29 to 1061 Early Spring

I think making a reverse-waterfall from the brook down there would look cool.

Submitted by: Dorten - 2008-04-29 to 1061 Early Spring

Definitely worth a try, but since I have no chasm or aquifer to flush water into, It should be planned VERY carefully.

Submitted by: Fox-Of-Doom - 2008-04-30 to 1062 Early Spring

impressive indeed. I particularly like the design of your trade depot.

Submitted by: Markavian - 2008-05-05 to 1063 Early Spring

Magma vents usually refill themselves slowly.

Submitted by: Dorten - 2008-05-05 to 1063 Early Spring

It's not a vent, its only pool...

Submitted by: Markavian - 2008-05-07 to 1064 Early Spring

Hey Dorten, the double spacing between the walsl look good yeah, but I don't like your 3x3 blocks of up-down-stairs; if you think about them its like a giant shaft filled with ladders that dwarves can fall down... I prefer building sets of stairs winding down into the fortress.

Submitted by: Dakira - 2008-05-07 to 1064 Early Spring

I'd really like to see what happens with the temple of water. I also like the design of it's chamber.

Submitted by: GreyMario - 2008-05-07 to 1064 Early Spring

so I forgot to log in and the captcha was Adamantiumcreamy.

Anyway, my dwarves hardly ever fall down stairs.

Also, you can build floor tiles in the tree-flooded areas to provide roads for the traders.

Submitted by: Dorten - 2008-05-07 to 1064 Early Spring

Yep, I've also never seen a dwarf falling from stairs.

If that ever happens, I will redesign the shafts, but until then I'm happy with what I have.

Submitted by: Dorten - 2008-05-23 to 1068 Early Spring

I have siege engineer and operators, but have no idea of where to place ballistae... Any advice?

Submitted by: ricemastah - 2008-06-07 to 1069 Early Spring

I love this fort. If you don't mind I'm going to use it in a DnD campaign!

Viewer Controls

g

SHIFT + Key doubles keyboard scroll rate.

Problems?

Do you only see a blank space?

Don't have Flash?
You can download the compressed map file: 2008-05/dorten-Squashshoot-region1-1063-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

Login: