The Dull Point of Boredom - 1052 Early Spring by GreyMario

Map Description:

Yup, since The Dipped Balls died, I'm running The Dull Point of Boredom now.

Also, there's no magma (save for three, yes three tiles, in the pits) and Scarce/Sparse/None/None trees. Four biomes ftw.


Population: 15
Animal Count: 24

Point of Interest: Admantine

( 1052 Early Spring → onwards )

If you were to dig straight down from any one tile in this area, you'd be more likely to strike the pits or even some water before you found where the adamantine was. - GreyMario

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps/2008-04/greymario-The Dull Point of Bo-region5-1052-2.fdf-map Yup, since The Dipped Balls died, I'm running The Dull Point of Boredom now. Also, there's no magma (save for three, yes three tiles, in the pits) and Scarce/Sparse/None/None trees. Four biomes ftw. [b]Population:[/b] 15 [b]Animal Count:[/b] 24 16 656 2664 1.00 top If you were to dig straight down from any one tile in this area, you'd be more likely to strike the pits or even some water before you found where the adamantine was. GreyMario

Comments

Submitted by: Fox-Of-Doom - 2008-05-01 to 1053 Early Spring

I like the entrance. All of those white tiles are clear glass, or smoothed rock?

Submitted by: GreyMario - 2008-05-01 to 1053 Early Spring

Smoothed rock.

Clear glass is blue, crystal glass is white.

[Message edited on 2008/05/01 at 08:54 by GreyMario]

Submitted by: Markavian - 2008-05-02 to 1053 Early Spring

Why would you build a clear glass / crystal glass interior wall facing rock?

Submitted by: GreyMario - 2008-05-03 to 1053 Early Spring

Markavian: glass is totally not seethrough when used as a wall.

Submitted by: GreyMario - 2008-05-11 to 1055 Early Spring

Operation Smooth the World is chugging along nicely too.

Submitted by: Cheshire Cat - 2008-09-21 to 1055 Early Spring

holy crap! operation smooth the world indeed. that is an idea for leveling engravers i have never come up with. also, it surprises me how so much of your stuff is outside... i tend to relocate everything underground within the first 2 years...

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You can download the compressed map file: 2008-04/greymario-The Dull Point of Bo-region5-1052-2.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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