And so ends another year for Roariron, the madhouse of twisting corridors and unusual designs. The demons of the pit have been vanquished, bedrooms have been provided for the people, and newcomers are no longer sacrificed in a religious cleansing.
I added the barracks, archery range, Demonhammer, and catapult firing range, as well as putting beds into a few rooms and placing that lovely little tomb North of the barracks. I also over-flooded the farms, but that's okay since they won't be needed for another few years or so.
Good luck, newcomer.
Here is the most holy monument to Kezat Sculpturedfists, the presiding god of Roariron. Well, at least he's presiding now, after the great religious culling enacted by a certain clerk...
It houses a few burial chambers in the axe blade (near the top), as well as an artifact adamantine boot showcase. There used to be a smithy at the very top, but I destroyed it and used the adamantine anvil (*sob*) to make a new magma smithy.
And yes, those are adamantine statues and an adamantine door. All done by novice metalworkers. - Kagus
There are 2 comments for this map series, last post 2008-05-13
Roariron
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2008-04/kagus-Roariron-region77-1055-1.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Devath - 2008-04-28 to 1055 Early Spring
Okay, I've done approximately fourteen levers, and two were already explained before I decided to undergo this endeavor. As for any more levers... Well, it's up to the rest of the team to explain. I've done my part, and my turn hasn't even come yet! O.O
Submitted by: Jamini - 2008-05-13 to 1056 Early Spring
Yes, that lever opens the magma floodgate.