erithsebir, "Laborhides" - 1096 by FacesOfMu

Map Description:

My latest fortress. I was getting bored of my usual symmetric, rational designs so I've tried to go a little wonky with this one. I got the pop up to 68 (highest ever) but a strange flood this past year brought us down to 10. Happened during the removal of two aquadects south of the main bridge.

Point of Interest: Shaft of life

This channel was dug out by my last two miners after the flood for my anti-flood generator. I connected that closed floodgate, the open one at the end of the channel, and that open door in the south east to the three levers in the top left. Little did I know that a flooded open door can't be closed, even with a connected lever. Thankfully the channel was long enough by itself and the survivors weren't tantrumming too much about starving for me to generate the anti-flood that saved the fortress. - Faces Of Mu

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maps-archived/local_map-1-1096-1821.fdf-map My latest fortress. I was getting bored of my usual symmetric, rational designs so I've tried to go a little wonky with this one. I got the pop up to 68 (highest ever) but a strange flood this past year brought us down to 10. Happened during the removal of two aquadects south of the main bridge. 0 2448 3568 1.00 top This channel was dug out by my last two miners after the flood for my anti-flood generator. I connected that closed floodgate, the open one at the end of the channel, and that open door in the south east to the three levers in the top left. Little did I know that a flooded open door can't be closed, even with a connected lever. Thankfully the channel was long enough by itself and the survivors weren't tantrumming too much about starving for me to generate the anti-flood that saved the fortress. Faces Of Mu

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