A comunity/story fort aiming to build a library and fort across all 3 cavern levels. I've not explored the library mechanics before.
The end of year 2 - The mayor is a were-tapir, but otherwise everyone has survived.
This section of the cavern is now secure. The lake is slowly draining (It's in the way of the tower construction).
North is the were-mayors quarters. Of course we would get an highly skilled socialiser, manager, organiser and broker in the first large migrant wave who would get mauled by a were-tapir before he could even get to the fortress and would then be promptly elected mayor.
He's now got "secure" quarters in this cavern. Where he can focus on keeping our stock lists up to date and doing some engraving of his room for occupational therapy.
It's working out quite well. The only problem is timing the visits of representatives to avoid any... unpleasant incidents. - mounf
There are 1 comments for this map series, last post 2020-04-19
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