Desert-City of Glades - 1395 Early Spring by Fleeting Frames

Map Description:

1st granite 1395. Romantic Volcano of Caskets aims to rebury the rising dead for the fourth time. Biolinum v3 tileset, as export doesn't handle twbt maps.


Well, have now spent their first year in the fortress. Unusually little has been done, due the persistent interruptions by birds, and due deaths to undead armies. Still, it seems the long-term outlines are sketched.

Point of Interest: Glade in canyon

( 1395 Early Spring → 1395 Late Spring )

Here shall be my first tree glade; mainly for terrifying tropical grassland. As you might guess, I plan on lowering it another z-level - into the aquifer, with initial breach done via diagonal chickenruns, and then just successive downstair-upstair digging.

Unexpectedly, being novice swimmer came in handy for the miner.

Beyond other tropical fruit trees it will also host desert limes, unlike other biomes in the fortress. More importantly, it will host tropical grassland uniques such as cowpea and teff, as well as four wheats, flax, sorghum. For this purpose, there are 3 pillars remaining undug, providing soil support for all but 6 of the 236 tiles combined with the edges. Across 3 z-levels, that's 708 tiles.

Of course, being so conveniently placed, it will likely come to host all manner of other tropical stuff - likely near all but dry broadleaf exclusive buckwheat, tomato and forest-exclusive mango.

Still, obsidian-casting the trees will have to wait for now: Insufficient trees. Well, I can still make bridge platforms ahead of time. - Fleeting Frames

There are 2 comments for this map series, last post 2019-10-29

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Comments

Submitted by: Salmeuk - 2019-10-10 to 1396 Early Spring

How very interesting! I remember attempting this sort of thing back when I used TWBT, for I found multilevel display to be VERY pleasing to view. . however I ran into some issue I can't remember and quickly gave up.

Your forts are always so precisely created - it's unlike any other style of building I've seen. Well done!

Submitted by: Fleeting Frames - 2019-10-29 to 1396 Early Spring

Thanks! Though I may have overcomplicated the precision, here. I've been somewhat inspired by forts like Smallabbey or keupo's Slingcontrols or Dancingglove.

(Though to creator's eye, it still looks chaotic in large parts to me - other things like the bedrooms and corpses languishing in the sun as I focus on a particular shade of red.)

mapshot was broken for a while, so the only way to do this previously was to manually screenshot and stitch together. Not easy, that. Also, in default twbt distribution, you need to rename mapshot output files to order them for map compressor like twbt would do it, and then ignore its warning on unique tiles.

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Problems?

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Don't have Flash?
You can download the compressed map file: 2018-07/fleetingframes-G-region8-95-38.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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