Here be division by zero.
The air was warm down below. Warmer than what a cave should've been.
We had ended up in a storage area. No cause for alarm. Still, we took a moment to spread out and verify the contents. Blocks, blocks, and more blocks. Most of them had never been used before, simply kept as some way to clear the stone out from everyone's path.
We found a corridor on the west wall. It used a green glass ceiling, allowing us to witness the source of the heat: a magma reservoir.
"What in the world are they hoping to accomplish with that?" said Mace.
I shrugged. I was becoming desensitized to the surprises already. What was one more on top of the pile?
Anyway it's not like a band of dwarves can be so reckless as to dig out a whole mountain to turn it into a magma storage. - Shurikane
There are 2 comments for this map series, last post 2016-09-20
Project Superbowl II - Part 1
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2016-09/shurikane-Growlwork-region2-00586-10-01-615-4229.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Fleeting Frames - 2016-09-18 to 615 Mid Spring
Looking at the world's biggest rain collector, it is easy to be overwhelmed indeed.
So for now, I'll ask: Where did you store the lakes while smoothing their beds?
Submitted by: Salmeuk - 2016-09-20 to 615 Mid Spring
Yeah, this is pretty cool. That whippit is the stuff of nightmares. .