Walls, a tower, and a carpenter who picks fights with giant beetles.
Lots of everything stonewise, though I hope I can find some kimberlite.
A loom, a shop, and a stockpile. Also a few brave workers to scour the deadly caverns to find the raw spiderweb needed for the whole operation. - Salmeuk
There are 5 comments for this map series, last post 2016-08-03
Golddust
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2016-07/salmeuk-Golddust-region4-129-12540.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ajr_ - 2016-07-26 to 129 Early Summer
Nice spot, great use of terrain.
Submitted by: Tharis - 2016-07-27 to 129 Early Summer
Yeah, that's really cool. Are the riverside rooms for fishing?
Submitted by: ajr_ - 2016-08-02 to 129 Early Summer
https://www.chapelcomic.com/42/
Submitted by: Salmeuk - 2016-08-03 to 131 Early Spring
Thanks ajr :D!
And thank you as well, Tharis, and those rooms are for nobles or particularly classy dwarfs. Not so obvious from the first map I uploaded.
Cool comic, but is it relevant in some way or am I missing something?
Submitted by: Tharis - 2016-08-03 to 131 Early Spring
That dining hall is beautifully asymmetric. The rutile line is a really great touch.
Riverfront property. Very nice.