This is the first fortress I have made since z-levels were introduced after a long DF hiatus. I'm sure it shows.
The name Rockschucked is sort of a misnomer because there are NO DAMN ROCKS! Just a bunch of clay and loam. It is sort of fun living with the challenge though. In the spirit of true environmental awareness my dwarves are busying themselves cutting down every single tree they can get their hands on to eventually build a gigantic wooden monstrosity.
At least there is booze.
Above ground we have a vermin-infested food stockpile, most of the constructed workshops, a log cabin, and a trade depot with a broker praying that the human wagons come in the map from the north where the bridge was constructed. - Phrog
There are 7 comments for this map series, last post 2008-02-09
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Submitted by: Markavian - 2008-02-06 to 1052 Early Summer
Unlucky, you picked a site with an aquifer, not great. How are you finding the z-levels?
[Message edited on 2008/02/06 at 06:33 by Markavian]
Submitted by: Phrog - 2008-02-06 to 1052 Early Summer
The z-levels are not nearly as daunting as I first thought. It was harder making stairs work than navigating around. I knew there was an aquifer going in, but I had no idea that it would be this crazy. There is literally nothing but clay and loam as far as I can tell on the map, but at least it makes for easy farming. It's actually fun doing things this way. There are enough trees to build a tower I'm planning, especially if I trade in stone and other materials for the loads of shell and bone I'm generating from the plentiful fishing in the area.
Submitted by: Phrog - 2008-02-06 to 1053 Early Spring
Aww hell naw. I just got 17 migrants. I hope they like sleeping on the ground.
Submitted by: Demosthenes - 2008-02-07 to 1053 Early Spring
Oh, they do. They love it.
Submitted by: Fedor - 2008-02-07 to 1052 Early Summer
Sorry if you already know this, but just to make sure: You are aware that there will be plenty of rock further down, right? Yeah, the aquifer (I'm only assuming there is one) will slow you down a bit, but there are guides on the wiki (as linked by Markavian) if you need them.
Submitted by: Phrog - 2008-02-07 to 1053 Early Spring
Yeah, I realize this, but I'm actually enjoying making a "gimmick" fort for once seeing how the last fortress I made, Claspedsack, went beautifully but was overwhelmingly vanilla-flavored. I might consider breaching the aquifer later (I'm still learning a bit as I go), but going with the wood thing seems fun, especially with so many trees all over the place.
The only downside is right now I can't really trade for very much since there is very little I can manufacture with all of my wood going to building the central tower.
Oh, I got 7 more migrants too.
Submitted by: Markavian - 2008-02-09 to 1054 Early Spring
I manufacture prepared food to trade with, it sells for quite a high price. Wooden tower is looking good.