Year 3. 105 Dwarfs (down from a mid-year high of 140), assorted animals and a metric fuckton of depression. Two sieges hit, and while the smart thing to do would be to close up the gates and sit them out, I didn't have that option. A minor and *ahem* unforeseeable design flaw gave the goblins a straight shot into the heart of my industry. I had to fight, and this resulting tantrum spiral is the result.
Now, I'm hastily burying all the corpses and hoping to simply wait out the tantrums.
If you want to see the hasty fight between my various squads and the first siege, here's a link: http://mkv25.net/dfma/movie-2656-firstsiegeaslaughterbyanywords
I have yet to equip a dwarf with this godly weapon. - Salmeuk
There are 9 comments for this map series, last post 2014-05-01
Swordsmokes
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2014-04/salmeuk-Swordsmokes-region2-129-58.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ajr_ - 2014-04-26 to 129 Early Spring
Nice tileset. You know how to make it cool.
Submitted by: ajr_ - 2014-04-26 to 129 Early Spring
If you survived your tantrum spiral maybe you could take the risk of breaching to cavern layers? You could get some nice soft fungus beds.
Submitted by: ajr_ - 2014-04-26 to 129 Early Spring
Oh but you don't have caverns?
Submitted by: Tharis - 2014-04-26 to 129 Early Spring
Not bad. I like the blue X in the smelter room. I do wonder what this "unforeseeable" security breach was.
Submitted by: Salmeuk - 2014-04-28 to 129 Early Spring
I updated the default POI to the location of the issue, which wasn't quite a breach. In a convoluted way it was closer to blackmail.
Submitted by: Salmeuk - 2014-04-28 to 129 Early Spring
Also, here's that platinum hammer and description, take a look. Not bad for a first artifact after a long time away from DF. (link to imgur).
Submitted by: Tharis - 2014-04-28 to 129 Early Spring
Oh, now I see. Those overlooks are dangerous.
Submitted by: Tharis - 2014-04-30 to 130 Early Spring
I do like that spiral ramp.
Submitted by: ajr_ - 2014-05-01 to 132 Early Spring
Wow, i like the magma metalsmithing. The lava channel is real nice. Also it's nice to see how you stock refuse outside the fortress side.n Other things worth mentioning is the food production line and the central lobby, that makes the fortress breathe.
[Message edited on 2014/05/01 at 05:35 by ajr_]