Far from the northern shores of the Icy Continent, hidden away on the volcanic Island of Branding, the dwarves of Zasit Uzar, "The Knife of Grottoes," have established a new fortress. The heat from the Fountains of Luster have kept the calm tundra of the island warm enough to support some life - mostly ravens, porcupines, and elk.
In relative safety and peace, the dwarves of Frozenperplex can freely pursue their architectural theories regarding ice, as well as implement a huge military for a certain future project.
This fortress is largely preparation for another fortress. In considering the challenge of building a large, natural ice wall fortress, I realized that some experimenting was going to be needed. Naturally, I couldn't hold the experiments in the actual fort that would be creating the megaconstruction - I'd rather decide on the method of construction before embarcation.
Besides, to make things harder for myself, I'm limiting the other fortress to a military-only defense. Raised bridges may or may not be ok when the time comes, I haven't decided that yet. So, there's also a large military training program to improve the general migrant pool that the new fort will have to draw on.
When the time comes (I've got a solution to my construction problem and my military is ridiculously well-equipped and trained), I'll abandon Frozenperplex and start another fort. - fidelcowstro
No comments have been added to this map.
SHIFT + Key doubles keyboard scroll rate.
Do you only see a blank space?
[x] This map viewer uses the new ByteArray features only available with the newest version of Flash 9. Please update your player in order to view this map.
Don't have Flash?
You can download the compressed map file: 2013-09/fidelcowstro-Frozenperplex-region1-2105-9602.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.