The start of year 4. Much has occurred, including a goblin siege (only a squad of archers, but still enough to force my gates closed), an attack by a clay-shooting moss titan (successfully repelled at the cost of 3 dwarfs), and a few mining accidents (two of my miners crushed themselves underneath falling floors. . .). The fortress population now sits at 85, and with the most recent migrant wave having been slaughtered by the goblins it will most likely sit there for some time. I have about 120 animals, a majority of those pigs and dogs. The current fortress projects include sinking the main shaft further, building towers, and preparing a military force. Food is aplenty and my dwarfs are happy.
The goblins beat me to it, and came through and pincushioned all these hapless kobolds.
Strangely enough, they were visited earlier in the year by a were-gecko, who killed two of their kind before running off. Must have been some sort of omen of things to come.
Also, their cave leads directly to the first layer of caverns - meaning goblins have access to the caverns - meaning I need to be careful down there. more !!FUN!! I suppose. - Salmeuk
There are 7 comments for this map series, last post 2013-08-08
Bentshield
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You can download the compressed map file:
2013-08/salmeuk-Bentshield-region1-9-8.fdf-map
but you will need the .NET version of
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Submitted by: Tom - 2013-07-31 to 2 Early Spring
Nice use of terrain. I wonder how this will grow out.
Submitted by: Salmeuk - 2013-07-31 to 3 Early Spring
Thanks! I always find I enjoy designing a fortress around the terrain, which usually means a bunch of deleted fortresses when I realize the embark isn't as interesting as I had thought.
Terrain adds character to what might be a dry, clinical design.
Submitted by: Tom - 2013-08-01 to 3 Early Spring
Yes. Somehow I tend to always build on hillsides, and end up with a similar layout of projecting off the bottom of the hill and gradually terracing and walling off the uphill sections. It works and can look elegant, but I should work on a more interesting design.
Submitted by: ajr_ - 2013-08-02 to 4 Early Spring
Yeah the positioning is mind-boggling. The central pit is in my opinion dwarfish. It suddenly reminds me of "This Is Sparta!" Are you planning to use that quarry space to living space later, or do you prefer more compact fortresses?
[Message edited on 2013/08/02 at 10:34 by ajr_]
Submitted by: Salmeuk - 2013-08-04 to 5 Early Spring
Mmm, the quarry space is just quarry space. I do like compact fortresses, but I usually let the lay of the land guide my designs. I still have yet to give my dwarfs proper living quarters. I imagine that will come sometime this year. Luckily, my incomplete dining hall keeps them fairly happy.
Submitted by: Tom - 2013-08-06 to 6 Early Spring
Keep it up! This is interesting.
Submitted by: Salmeuk - 2013-08-08 to 6 Early Spring
yup, this fortress tantrum spiraled and died. I might reclaim it in the future, but I usually hate cleaning up the massive amounts of trash scattered all over the place so probably not.
I started a new fortress, which has equally interesting if not better terrain. Just uploaded the first map now.