A fortress I originally meant to function as a road station on the way to a "bigger" fortress I built earlier. Now I'm planning a vast fortress of halls and aboveground fortifications.
I got this idea of dwarves sleeping inside pillars at a modern art museum. Iron doors could be cool. - ajr_
There are 3 comments for this map series, last post 2012-12-16
Roadgrooved
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2012-11/ajr_-Roadgrooved-Pack.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Dorten - 2012-12-12 to 728
Hey, that's my tileset, yay!
Also: can you please elaborate on danger room? I believe it's for armor use training, but can't figure out how to make it for my own fort.
Submitted by: ajr_ - 2012-12-16 to 731 Early Summer
Yup. I got this tip from my cousin nahkh_
http://mkv25.net/dfma/browseby.php?searchValue=nahkh_&searchArea=author&submit_search=Search
when I whined about slowed training speed when my axemaster trainer died to a vampire attack he said I could make a danger room. It basically needs a repeater pressure plate either link the wooden _training_spears_ to a high traffic tunnel or like I did, dining room entrance. Or you could do a water based repeater by using 1/7 tile of water by tapping it with a well. Haven't tried that but it should be alright. That's basically it. You can see more in dfwiki
Submitted by: ajr_ - 2012-12-16 to 731 Early Summer
I use the tileset mostly because it looks good and makes the tiles square.