This was initialy created to dump the goblin prisoners off of when the piles got full. It dumped them about 10 Z-Levels, which i assumed was enough. In addition, it even dumped the bodys right into the refuse pile!
However, it didnt work, as every one in three goblins survived the fall somehow, and since they were then located right next to the farms, chaos ensured. One goblin managed to kill a Legendary farmer, so i stoped using the tower.
In Addition, its a reaaaaly long walk to get up the tower, and took a full minuite for one goblin to be chucked. And thats not even taking into account the fact that the dwarfs would have to leave the fortress to kill the goblins. - Urist McDiggyHole
There are 4 comments for this map series, last post 2011-07-12
Coldbridges
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2011-07/uristmcdiggyhole-Coldbridges-region2-131-10834.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Cei - 2011-07-06 to 131 Early Summer
Awesome above ground farm. Good fort that gives me a few ideas to use in my own forts. Keep up the good work!
Submitted by: Urist McDiggyHole - 2011-07-06 to 131 Early Summer
Thanks for the comment, but i didnt think that my fort was anything special in the first place. The only reason its built like it is, is for the nearby goblin encampments. You can tell how many gobbos i have caught by checking the stockpile floor, and the POI called "Dumping Tunnel"
Submitted by: Serio - 2011-07-08 to 131 Early Summer
I quite like the above ground farm too.
Submitted by: Urist McDiggyHole - 2011-07-12 to 131 Early Summer
Thanks!