My second successful fortress in version 0.31.xx.
This fortress follows a much more strict cylindrical design, using a spiral ramp for access to all Z-levels; however, when a hunch directed me to install access staircases, I found that it significantly improved my framerate and reduced travel time between levels.
This fortress was generated in version 0.31.14; however, when it was upgraded to 0.31.18, one of the raw changes has resulted in foreign units (including invaders) no longer wearing any armor, putting a severe strain on my metalworking industries, so I'm probably going to file this one away and try establishing another fortress in a newly generated world.
( 1085 Early Autumn → onwards )
The upper cavern layer, guarded by a chained Jabberer and protected by several layers of cages and a cave-in trap for particularly dangerous forgotten beasts.
This cavern layer is currently devoid of all animal life. - Quietust
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Releasetreaty
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2010-12/quietust-Releasetreaty-xahalu-1085-23301.fdf-map
but you will need the .NET version of
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