My second successful fortress in version 0.31.xx.
This fortress follows a much more strict cylindrical design, using a spiral ramp for access to all Z-levels; however, when a hunch directed me to install access staircases, I found that it significantly improved my framerate and reduced travel time between levels.
This fortress was generated in version 0.31.14; however, when it was upgraded to 0.31.18, one of the raw changes has resulted in foreign units (including invaders) no longer wearing any armor, putting a severe strain on my metalworking industries, so I'm probably going to file this one away and try establishing another fortress in a newly generated world.
( 1085 Early Autumn → onwards )
North: Main dining hall
South: Artifact museum
The 3 levers in the center are for the lava trap - purple raises the center pillars, blue seals the entrances, and red unleashes fiery death.
The lever to the north operates the danger room spikes in the archery range, and the lever to the south operates the silk farm several floors down.
- Quietust
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Releasetreaty
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-12/quietust-Releasetreaty-xahalu-1085-23301.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.