I seem to have missed an update. However not much Happened in the summer so I will combine Spring and summer updates here.
( 1054 Early Autumn → onwards )
Note that animals are kept caged close to the butcher shop to reduce time till slaughter. Shops are behind 3 doors, and refuse stockpile behind another 3 to prevent miasma issues - Chthon
The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.
There should be many very obvious problems with the viewer; please check
the
Issues page to notify or comment on the most egregious problems to help
me prioritise. The most common will be Loading... with an error
in the browser developer tools console. e.g. RangeError: Offset is
outside the bounds of the DataView
. Feel free to
report a problem
with a link to the problematic map or point of interest.
Gateblows
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-08/chthon-Gateblows-region5-1054-20163.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Moodcarver - 2010-08-10 to 1051 Early Spring
I forgot my long underwear. Abandon fortress.
Submitted by: Chthon - 2010-08-10 to 1051 Early Autumn
I'm running a Let's Play of this on here and in the channel LetsplayDF. Please feel free to drop on by and leave requests. If I'm on I'll be happy to try to grant them. If not then hopefully I'll see them when I get back.
Submitted by: Markavian` - 2010-08-17 to 1054 Early Winter
Good to know werewolves can be defeated...
Submitted by: Chthon - 2010-08-18 to 1055 Early Spring
It would be fun to know that dwarves that get bitten and survive would turn into werewolves themselves too, but I guess that'll have to come later with disease and magic.