I seem to have missed an update. However not much Happened in the summer so I will combine Spring and summer updates here.
( 1054 Early Autumn → onwards )
Note that animals are kept caged close to the butcher shop to reduce time till slaughter. Shops are behind 3 doors, and refuse stockpile behind another 3 to prevent miasma issues - Chthon
There are 4 comments for this map series, last post 2010-08-18
Gateblows
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-08/chthon-Gateblows-region5-1054-20163.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Moodcarver - 2010-08-10 to 1051 Early Spring
I forgot my long underwear. Abandon fortress.
Submitted by: Chthon - 2010-08-10 to 1051 Early Autumn
I'm running a Let's Play of this on here and in the channel LetsplayDF. Please feel free to drop on by and leave requests. If I'm on I'll be happy to try to grant them. If not then hopefully I'll see them when I get back.
Submitted by: Markavian` - 2010-08-17 to 1054 Early Winter
Good to know werewolves can be defeated...
Submitted by: Chthon - 2010-08-18 to 1055 Early Spring
It would be fun to know that dwarves that get bitten and survive would turn into werewolves themselves too, but I guess that'll have to come later with disease and magic.