Well we made it through the summer without a werewolf.
However Ast the brewer got upset and picked a fight with Kreiger the miner by the waterfall. Ast the brewer felt better after, but he had pushed his friend over the waterfall's edge to his death.
With the death count rising to 3 now, the dwarves start to push deeper into the mountain seeking safety. But will they find it?
( 1051 Early Autumn → onwards )
The ramp continues below the surface going deep. What will we find down there? Will it be friendly? More importantly, are we running from werewolves into something worse? - Chthon
The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.
There should be many very obvious problems with the viewer; please check
the
Issues page to notify or comment on the most egregious problems to help
me prioritise. The most common will be Loading... with an error
in the browser developer tools console. e.g. RangeError: Offset is
outside the bounds of the DataView
. Feel free to
report a problem
with a link to the problematic map or point of interest.
Gateblows
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Don't have Flash?
You can download the compressed map file:
2010-08/chthon-Gateblows-region5-1051-20168.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Moodcarver - 2010-08-10 to 1051 Early Spring
I forgot my long underwear. Abandon fortress.
Submitted by: Chthon - 2010-08-10 to 1051 Early Autumn
I'm running a Let's Play of this on here and in the channel LetsplayDF. Please feel free to drop on by and leave requests. If I'm on I'll be happy to try to grant them. If not then hopefully I'll see them when I get back.
Submitted by: Markavian` - 2010-08-17 to 1054 Early Winter
Good to know werewolves can be defeated...
Submitted by: Chthon - 2010-08-18 to 1055 Early Spring
It would be fun to know that dwarves that get bitten and survive would turn into werewolves themselves too, but I guess that'll have to come later with disease and magic.