Cloudgears - 1052 Late Autumn by Markavian

Map Description:

The end of year 2 rolls on... miners have done well; crafting a forge deep beneath the ground. Nickle production is in full swing, and the first gleaming bins and buckets roll off the forges.

Uptop, housing, farming, and trading continues as normal. The fortress is a hive of activity...

Point of Interest: Forges

( 1052 Late Autumn → onwards )

The forges sit above a purpose filled magma room; the surrounding star layout providing storage for bars of metal produced from the furnaces. Ore is stored one level up in a stone dump. - Markavian

There are 4 comments for this map series, last post 2010-07-26

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Submitted by: Qjet - 2010-07-20 to 1052 Late Autumn

You should consider darkening the background of those "." tiles so they look like they are further from the ground, Any other display problems with this? Like does background color show through on these kinds of tiles?

Actually I just tried to make a tileset like this one (darkening the background of the distant tiles really helps btw), a serious problem is that designated tiles are completely black in the foreground and brown in the background, so designated tiles appear completely black. Maybe a way of changing that behavior? hmmmm.

[Message edited on 2010/07/20 at 10:01 by Qjet]

fixed all the problems with it: get here

Come back to the dorten side Markavian!

[Message edited on 2010/07/20 at 11:28 by Qjet]

[Message edited on 2010/07/21 at 03:16 by Qjet]

Submitted by: Markavian - 2010-07-24 to 1054 Mid Winter

Qjet, wow, good effort. Gonna try this out now - I can't use a 9x9 set with this fort because it'll break my PoIs, but I'll run a test to see how it looks.

(reporting back soon)

Submitted by: Markavian - 2010-07-24 to 555

Ok, year "555" is using Qjet's modified Dorten tileset; if anyone wants a look.

Submitted by: Qjet - 2010-07-26 to 555

I'm thinking a little lower contrast for the background would do it some good, I think it's an improvement though :)

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