Frenzycities - 1056 Early Spring by CptFastbreak

Map Description:

Welcome, travelers to the friendly abode of Frenzycities. We have only recently discovered the tourism industry as a means of income... I mean cultural exchange. So forgive us when some parts of the fortress are not yet in the state that you maybe know from the mountainhomes. And rest assured that the rumours of travelers being killed in this area while the dwarves of Frenzycities party in their great hall with the drawbridges up are completely unsubstantiated.

The area is a lovely riverside forest with two small rocky hills on the west side. The military secret of this fortress: cheap traps and drawbridges. Our entrance defenses were among the first things build, and so far the military and stone fall traps have fought off two goblin ambushes with negligible losses. Sure, goblin sieges killed an elven caravan and an dwarven caravan from the mountainhomes, and we spend a good part of the past three years cowering behind raised bridges with rampaging trolls, ogres and mounted gobbos outside - but, hey, dead dwarves don't make dwarfbucks.

Point of Interest: Farming area

Next point on our guided tour is the farming area, as I said one of the oldest parts of the fortress further south we can still see the haphazard ways of irrigation that were used to muddy the soil for farming. Originally we farmed mainly plump helmets here but with the refinement of our food processing industry we have moved towards a more diverse assortment of crops that make for our famous cuisine.

There's lots of stuff still lying around also, because this used to be a storage area until the relatively recent underground expansion. - CptFastbreak

There are 2 comments for this map series, last post 2010-05-11

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Comments

Submitted by: CptFastbreak - 2010-04-24 - Removed

Submitted by: Caranha - 2010-04-24 to 1056 Early Spring

I really like it when fortresses move around and leave old unused rooms back - it gives them an organic feel. You should fill those unused rooms with statues/cages - museums!

Submitted by: CptFastbreak - 2010-05-11 to 1056 Early Spring

That's really a neat idea. Unfortunately I lost the ability to make coke from lignite/bituminous coal due to a bug so the fortress is on hiatus until that is fixed. After that, however, we already have one caged goblin invader and a caged bronze colossus that will be put on display here.

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