As we walk toward the commander's office, the guard takes it upon himself to give me a brief tour. I oblige him; he seems nervous, and I don't want to alienate the townspeople just yet.
The first room he shows me contains two wells, along with some stone embellishments and engravings. He informs me that the wells draw directly from the ocean. I find myself curious as to how they might have desalinized the water, but I decide not to ask. - memory
There are 3 comments for this map series, last post 2010-03-29
Gulfobeyed
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-03/memory-Gulfobeyed-region10-63-26010.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Retro - 2010-03-29 to 63 Mid Autumn
Enjoyable fort! I love caverns so. And the whole 'within a mountain' aesthetic works very well. I especially enjoyed the lighthouse.
Submitted by: Demonic Spoon - 2010-03-29 to 63 Mid Autumn
I like it. Too bad magic isn't really implemented yet, I assume you are making use of some third party software for the teleporting effects or don't actually have any teleporting effects?
Submitted by: memory - 2010-03-29 to 63 Mid Autumn
No magic or mods or anything, I'm just embellishing.