Sandbathed - 247 Early Spring by apparentbliss

Map Description:

The fort progresses. The glass tower is being erected, slowly; workshops are being moved into good, solid stone rooms.

Point of Interest: The Barracks

Site of two suffocations-by-sparring, this is easily the most dangerous room in the fortress.

There have been two other injuries -- one to my fearless leader who I had out decimating dromedaries, and managed to get bashed on by a bactrian; and one to my head miner, who managed to channel out the moat near a partial bridge in a stunning cave-in-causing fashion -- but neither of those were fatal. It seems that the military serves not so much to protect in Dwarf Fortress as to harm. - apparentbliss

There are 2 comments for this map series, last post 2010-03-18

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Submitted by: apparentbliss - 2010-03-17 to 245 Early Spring

I don't see any better place to store it, so here are the worldgen parameters:

Created in DF v0.28.181.40d18.

[WORLD_GEN]
	[TITLE:LordBucket]
	[SEED:1825035014]
	[HISTORY_SEED:2276617488]
	[NAME_SEED:797618638]
	[DIM:129:129]
	[END_YEAR:1050]
	[BEAST_END_YEAR:200:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:401:401]
	[RAINFALL:0:100:200:200]
	[TEMPERATURE:25:75:200:200]
	[DRAINAGE:0:100:200:200]
	[VOLCANISM:0:100:200:200]
	[SAVAGERY:0:100:200:200]
	[ELEVATION_FREQUENCY:1:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[GOOD_SQ_COUNTS:25:251:503]
	[EVIL_SQ_COUNTS:25:251:503]
	[PEAK_NUMBER_MIN:12]
	[OCEAN_EDGE_MIN:1]
	[VOLCANO_MIN:3]
	[REGION_COUNTS:SWAMP:260:1:1]
	[REGION_COUNTS:DESERT:260:1:1]
	[REGION_COUNTS:FOREST:1040:3:3]
	[REGION_COUNTS:MOUNTAINS:2080:2:2]
	[REGION_COUNTS:OCEAN:2080:1:1]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:2080:3:3]
	[REGION_COUNTS:HILLS:2080:3:3]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:100:100]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:25]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_RIVER:2]
	[SHOW_EMBARK_POOL:2]
	[SHOW_EMBARK_M_POOL:2]
	[SHOW_EMBARK_M_PIPE:2]
	[SHOW_EMBARK_CHASM:2]
	[SHOW_EMBARK_PIT:2]
	[SHOW_EMBARK_OTHER:2]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:20]
	[TOTAL_CIV_POPULATION:20000]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:2080:4160:2080]
	[RAIN_RANGES:2080:4160:2080]
	[DRAINAGE_RANGES:2080:4160:2080]
	[SAVAGERY_RANGES:2080:4160:2080]
	[VOLCANISM_RANGES:2080:4160:2080]

Submitted by: apparentbliss - 2010-03-18 to 247 Early Spring

Another quick thing to mention -- Export Local Images using Mayday's current release (DFG 22, which is a branch of 40d18) is broken on Windows 7 64. It is also broken in seemingly the same fashion on 40d19. I've tried every combination of switches and resolutions and settings that I can think of in the init files, but I either get oddly tiled shots of just my current screen for just the current level, or large totally black files. I've resorted to loading up the map in good old 40d, and exporting these snapshots from there.

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You can download the compressed map file: 2010-03/apparentbliss-Sandbathed-region1-247-54.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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