Sandbathed - 245 Early Winter by apparentbliss

Map Description:

All settled in for the winter; only 6 migrants so far; starting to etch out some of the more "permanent" locations for things.

Point of Interest: The Early Workshops

Masonry, Carpentry, Mechanics and Crafts are all slammed together in this little room ... for the time being.

Of note is the ever-dwindling wood supply. I brought 25ish logs in the initial wagon, but have been recalcitrant to crank out bins and barrels as I am normally wont to do, fearing that I will be left drastically short on beds. Metal barrels, despite their exorbitant mineral cost, seem to be in our future. - apparentbliss

There are 2 comments for this map series, last post 2010-03-18

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Submitted by: apparentbliss - 2010-03-17 to 245 Early Spring

I don't see any better place to store it, so here are the worldgen parameters:

Created in DF v0.28.181.40d18.

[WORLD_GEN]
	[TITLE:LordBucket]
	[SEED:1825035014]
	[HISTORY_SEED:2276617488]
	[NAME_SEED:797618638]
	[DIM:129:129]
	[END_YEAR:1050]
	[BEAST_END_YEAR:200:80]
	[REVEAL_ALL_HISTORY:1]
	[CULL_HISTORICAL_FIGURES:0]
	[ELEVATION:1:400:401:401]
	[RAINFALL:0:100:200:200]
	[TEMPERATURE:25:75:200:200]
	[DRAINAGE:0:100:200:200]
	[VOLCANISM:0:100:200:200]
	[SAVAGERY:0:100:200:200]
	[ELEVATION_FREQUENCY:1:1:1:1:1:1]
	[RAIN_FREQUENCY:1:1:1:1:1:1]
	[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
	[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
	[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
	[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
	[GOOD_SQ_COUNTS:25:251:503]
	[EVIL_SQ_COUNTS:25:251:503]
	[PEAK_NUMBER_MIN:12]
	[OCEAN_EDGE_MIN:1]
	[VOLCANO_MIN:3]
	[REGION_COUNTS:SWAMP:260:1:1]
	[REGION_COUNTS:DESERT:260:1:1]
	[REGION_COUNTS:FOREST:1040:3:3]
	[REGION_COUNTS:MOUNTAINS:2080:2:2]
	[REGION_COUNTS:OCEAN:2080:1:1]
	[REGION_COUNTS:GLACIER:0:0:0]
	[REGION_COUNTS:TUNDRA:0:0:0]
	[REGION_COUNTS:GRASSLAND:2080:3:3]
	[REGION_COUNTS:HILLS:2080:3:3]
	[EROSION_CYCLE_COUNT:250]
	[RIVER_MINS:100:100]
	[PERIODICALLY_ERODE_EXTREMES:1]
	[OROGRAPHIC_PRECIPITATION:1]
	[SUBREGION_MAX:2750]
	[CAVE_MIN_SIZE:5]
	[CAVE_MAX_SIZE:25]
	[MOUNTAIN_CAVE_MIN:25]
	[NON_MOUNTAIN_CAVE_MIN:50]
	[ALL_CAVES_VISIBLE:0]
	[SHOW_EMBARK_RIVER:2]
	[SHOW_EMBARK_POOL:2]
	[SHOW_EMBARK_M_POOL:2]
	[SHOW_EMBARK_M_PIPE:2]
	[SHOW_EMBARK_CHASM:2]
	[SHOW_EMBARK_PIT:2]
	[SHOW_EMBARK_OTHER:2]
	[SHOW_EMBARK_TUNNEL:2]
	[TOTAL_CIV_NUMBER:20]
	[TOTAL_CIV_POPULATION:20000]
	[PLAYABLE_CIVILIZATION_REQUIRED:1]
	[ELEVATION_RANGES:2080:4160:2080]
	[RAIN_RANGES:2080:4160:2080]
	[DRAINAGE_RANGES:2080:4160:2080]
	[SAVAGERY_RANGES:2080:4160:2080]
	[VOLCANISM_RANGES:2080:4160:2080]

Submitted by: apparentbliss - 2010-03-18 to 247 Early Spring

Another quick thing to mention -- Export Local Images using Mayday's current release (DFG 22, which is a branch of 40d18) is broken on Windows 7 64. It is also broken in seemingly the same fashion on 40d19. I've tried every combination of switches and resolutions and settings that I can think of in the init files, but I either get oddly tiled shots of just my current screen for just the current level, or large totally black files. I've resorted to loading up the map in good old 40d, and exporting these snapshots from there.

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You can download the compressed map file: 2010-03/apparentbliss-Sandbathed-region1-245-30365.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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