Abbey of Fire - 109 Early Spring by Tiogshi

Map Description:

Seven years in, and I think I have one of the most successful fortresses I've made yet. Not the prettiest, but the design and architecture is there. Not the most fruitful, but plenty of trade and a created wealth that just this past winter passed 1,000,000$.
I consider it the most successful fortress I've made because it is very clean (save a bit of blood in the barracks), has only about 9 dwarf deaths out of a current 105 population, and has a well-maintained livestock barn that breeds a steady stream of food and guard animals.
I'm about half-done moving the various industry from the pre-fort out into yard buildings. I just finished transplanting the cloth- and leatherworks, and next to be relocated will be the farms and kitchens (which will go just west of the combination dining hall and sacrifice tower).

Factsheet:
* Dig Deeper + .40d
* Orcs modded to be trap-vulnerable (if goblins can't avoid them, I feel neither should orcs).
* Very customized tileset, but currently about 30% The-Moon's variation of MikeMayday's tileset, 40% RantingRodent's tile and creature set. Walls and smooth brick-like floors are my own.
* I feel no shame in using "exploits" like the trade-funnel structure I've made at the map edge. Immigrants and trade representatives don't show up there, anyways, and I do let bits of sieges in at a time so I can reap their metal items.

Point of Interest: The Warmth Chamber

( 109 Early Spring → onwards )

These two ramps lead down to all the housing and the early dining chamber, and get a great view of the massive underground quarry around the magma pipe. Coffins (only about 13 filled, and just under half of those with merchant' corpses) line the magma pipe on a couple levels. - Tiogshi


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You can download the compressed map file: 2010-02/tiogshi-The Abbey of Fire-region2-109-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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