A handful of long, slow, fps-dragging years later, Moonsyrups reaches a new point of maturity.
Giant Cave Spiders are now housed in the spider lair temple, the entire magmaworks is completed and -damn near- ready to turn on (i'm replacing some of the floodgates and mechanisms with iron ones in places that don't really need them, but better safe than sorry).
Check out the POIs for stuff new in this release. Note that the entire fortress has been gutted of Basalt and Alunite doors and these are being trash-compacted in favor of Obsidian and Iron masterworks by Art and Chataya, the legendary Mason and Blacksmith.
Bone storage got out of hand and I don't really use Bone Bolts for training anymore since they're all Legendary, so I figured I'd go the route of Metalskull and inter the innumerable dead in the rock tunnel behind the fortress. Since this tunnel isn't used for travel to the North Cliff anymore, it was a perfect application for the unused space and I'll probably lock all the doors to the catacomb once it's full enough. - Noble Digger
There are 4 comments for this map series, last post 2010-03-09
Moonsyrups
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-02/nobledigger-Moonsyrups-region2-24-28648.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Silfurdreki - 2010-01-14 to 20 Early Autumn
Holy huge embark Batman!
What FPS do you get? I'm seriously impressed by you CPU if you get good FPS on this map.
Really cool map, though, I really like the winding tunnel from the cliff face to the glacierside castle.
Submitted by: Noble Digger - 2010-01-14 to 20 Early Autumn
You know, this fortress was intended to be my "final DF40 fortress blowout" before Toady finishes the next release... I chose this large embark thinking I'd dick around a bit but it ended up getting good FPS. I have an Intel Core 2 Duo with 2 gigs of ram and it runs smoothly at 35+, slowing into the low 20s when dumping is going on. I haven't started moving liquids at all, which is going to CHOKE it.
The fort is playable despite its size because most of that size isn't being used for anything. :D
Submitted by: ajr_ - 2010-03-09 to 30 Mid Spring
Absolutely fabulous
Submitted by: Demonic Spoon - 2010-03-09 to 30 Mid Spring
Awesome, awe-inspiring fortress.