The Castle Mightygrips, beacon of safety and/or violent death by wolf spiders in the hellish Malodorous Jungle. Currently just finished its fifth year, and on to its 6th!
Story-centric community fort, found here: http://www.bay12games.com/forum/index.php?topic=47006.0
Uses "SUPER COMPLEX" bridge system to allow enemy trapping, followed by flanking attack from in front and behind.
The north gate of the courtyard will eventually be the main military center, a few z-levels up. - Retro
There are 2 comments for this map series, last post 2010-01-22
Castle Mightygrips
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-01/retro-Mightygrips-Mightygrips-16-1645.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ClsfdKidd - 2010-01-22 to 16 Early Spring
Very nice aerial shot. I can't help but think that this would be a fan-freakin-tastic Human town. IMHO, the humans are a little too open-nature-elfish, and need to have some town walls.
Well done, or a great start, depending on if you have something else up your sleeve.
Submitted by: Cypress - 2010-01-22 to 16 Early Spring
Hovels? Those are pretty big hovels. I can think of some dworfs who only get three squares to live in, counting the door!