Waterdeep - 1052 Early Summer by matryx

Map Description:

Heavy food and glass production has started, and already we've run into the problem where we have too few woodcutters to fuel the charcoal to fuel the glass furnaces. Our production this year isn't going to be as great as I'd hoped (and probably not for a few years yet) but every little bit is progress.
Because they are faster to fit, we have also ordered many doors so that if the lake is due to unfreeze we can quickly put these in place and lock them.

The nobles now have a place to stay, although not furnished yet.

Point of Interest: The noble hovel

( 1052 Early Summer → onwards )

Until the temple is able to support residential rooms, the nobility will stay here. They seem quite happy surrounded by limestone though. - matryx

There are 6 comments for this map series, last post 2007-12-21

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Comments

Submitted by: Idles - 2007-11-19 to 1053 Early Spring

Totally sweet. It's too bad the lake is only 2 z-levels deep, or you could make some totally massive structures.

Submitted by: Flok - 2007-11-19 to 1053 Early Spring

You're missing the point of water:

If he digs down FOR the lake, he can expand it to the lowest level possible!

He could fill the entire damn MAP with water, as ill-advised that may be.

Submitted by: thatguyyaknow - 2007-11-19 to 1053 Early Spring

very good. question, will you stick with green glass or eventually convert over to clear?

Submitted by: matryx - 2007-11-19 to 1053 Early Spring

Clear glass might be used in some areas, but unless I can import Rock Crystals, crystal glass won't be.

And Flok has the right idea, I intend to expand the lake-bed where needed so allow for further underwater "expansion" - I believe the lake already gets filled up from the South and East map edges, but I haven't confirmed that yet.

[Message edited on 2007/11/19 at 07:37 by matryx]

Submitted by: Grantyman - 2007-12-21 to 1054 Early Spring

Wonderful! I don't get why you don't have more comments. You should. I have never tried to build something underwater, but the glass idea is cool! also, I have a question. How do you free up bags for glassmaking? Mine are always full of seeds and the like. Anyway, Great temple!

Submitted by: llamavore - 2007-12-21 to 1054 Early Spring

does the glass actually require reinforcement in-game? or is that just a bit of realism? and i wonder what kind of crops you can grow underwater... or if you can have an aquarium with turtles or larger water fauna and such. keep us updated.

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