Magma project sputtering, still no baron, more prisoners ready to be executed.
Clearly, the magma needed to be pumped across the map in the first place. It keeps evaporating before filling the reservoirs where it needs to be, and dwarves are too puny to pump it far enough to notice any kind of progress at all.
The solution, then, is a windmill that can be disabled via lever. A valuable lesson learned by the flooded obsidian project below is to keep the lever in a commonly used area, not on the opposite side of the fort, otherwise it takes far too long to respond and you end up with a mess.
What? You can't tell it's my first time playing with magma? At least I haven't killed or burned anything yet. - KenboCalrissian
There are 8 comments for this map series, last post 2010-08-24
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file: 2009-11/kenbocalrissian-Severedcoils-region1-206-1.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.